Aion 2 Assassin build
On the client's numbers, the Assassin's highest-value cooldown skill is Heart Gore (122% of Attack every 5 s). It has 11 AoE damage skills, 6 with crowd control and 17 Stigma skills, and ranks B overall on our computed tier list.
Point budget at level 45, the highest level in our character sample: 203 skill points and 29 Stigma points (client EXP table). How many points each skill rank costs is not in the data we have, so this page ranks skills rather than prescribing an allocation.
Cooldown skills, by burst value
- Heart Gore — 122% of Attack, 5 s cooldown → 1,464% per minute
- Insignia Explosion — 220% of Attack, 10 s cooldown → 1,320% per minute
- Whirlwind Slice — 177% of Attack, 10 s cooldown → 1,062% per minute
- Ambush — 138% of Attack, 10 s cooldown → 828% per minute
- Flash Slice — 107% of Attack, 10 s cooldown → 642% per minute
- Shadow Fall — 204% of Attack, 20 s cooldown → 612% per minute
- Smoke Bomb — 180% of Attack, 30 s cooldown → 360% per minute
- Triniel's Dagger — 256% of Attack, 45 s cooldown → 341% per minute
- Infiltrate — 105% of Attack, 20 s cooldown → 315% per minute
- Shadowstrike — 100% of Attack, 20 s cooldown → 300% per minute
- Throw Shadowblade — 145% of Attack, 30 s cooldown → 290% per minute
- Shadowstep — 155% of Attack, 45 s cooldown → 207% per minute
- Savage Fang — 200% of Attack, 60 s cooldown → 200% per minute
- Spiral Slice — 200% of Attack, 90 s cooldown → 133% per minute
- Assault Ambush — 182% of Attack, 120 s cooldown → 91% per minute
- Aerial Bind — 156% of Attack, 120 s cooldown → 78% per minute
- Storm Slice — 133% of Attack, 120 s cooldown → 67% per minute
Combo and filler skills
- Aerial Slaughter — 234% of Attack, no cooldown
- Shadowblade Pursuit — 159.5% of Attack, no cooldown
- Dark Strike — 136.5% of Attack, no cooldown
- Savage Smash — 101% of Attack, no cooldown
- Swift Slice — 92% of Attack, no cooldown
- Savage Back Kick — 91.5% of Attack, no cooldown
- Savage Roar — 83.5% of Attack, no cooldown
- Storm Rampage — 82.5% of Attack, no cooldown
- Breaking Slice — 77.5% of Attack, no cooldown
- Quick Slice — 70% of Attack, no cooldown
AoE damage
- Insignia Explosion — up to 4 enemies, 220% of Attack
- Savage Fang — up to 4 enemies, 200% of Attack
- Assault Ambush — up to 4 enemies, 182% of Attack
- Heart Gore — up to 4 enemies, 122% of Attack
- Flash Slice — up to 4 enemies, 107% of Attack
- Savage Smash — up to 4 enemies, 101% of Attack
- Swift Slice — up to 4 enemies, 92% of Attack
- Savage Back Kick — up to 4 enemies, 91.5% of Attack
- Savage Roar — up to 4 enemies, 83.5% of Attack
- Breaking Slice — up to 4 enemies, 77.5% of Attack
- Quick Slice — up to 4 enemies, 70% of Attack
Crowd control
- Shadowstrike — Moves behind a target within 20m and deals damage, rotates, and inflicts Stun for . 10 Stagger Gauge Damage
- Insignia Explosion — Selects a target within 20m and deals damage to up to 4 enemies within 4m, inflicting Stun for . Stun chance is doubled on NPC targets. Damage and Stun chance increase based on Insignia stacks. 1 stack: damage, Stun chance 2 stacks: damage, Stun chance 3 stacks: damage, Stun chance 4 stacks: damage, Stun chance 5 stacks: damage, Stun chance 7 Stagger Gauge Damage
- Whirlwind Slice — Deals damage to a target within 4m with a chance to rotate and inflict Stun for on Evasion. 100% to inflict Stun on NPC targets. 7 Stagger Gauge Damage
- Aerial Bind — Deals damage to a target within 4m, with a chance to inflict Airborne for . Has a chance to inflict Airborne for on targets with 5 stacks of Insignia. 100% chance to inflict Airborne on NPC targets. 20 Stagger Gauge Damage
- Aerial Slaughter — Deals damage to a target within 4m, making them fall and inflicting Knockdown for .
- Storm Slice — Deals damage to up to 4 targets within 4m and rotates and inflicts Stun for .
Stigma skills
- Throw Shadowblade — Deals damage to a target within 20m and inflicts Slow, which reduces Move Speed by for . 15 Stagger Gauge Damage
- Evasion Stance — Grants guaranteed evasion of all damage for a brief duration. Restores MP and Stamina once on Evasion.
- Shadowblade Pursuit — Moves to a target within 20m and deals damage. 15 Stagger Gauge Damage
- Shadowstep — Deals damage to a target within 4m. The caster moves back and gains Stealth for .
- Frenzied Accord — Increases PvE Damage Boost by and PvP Damage Boost by for the caster and nearby party members within 40m for .
- Shadow Walk — Grants Stealth for . Cannot be used in combat and the effect is removed upon entering combat.
- Aerial Bind — Deals damage to a target within 4m, with a chance to inflict Airborne for . Has a chance to inflict Airborne for on targets with 5 stacks of Insignia. 100% chance to inflict Airborne on NPC targets. 20 Stagger Gauge Damage
- Aerial Slaughter — Deals damage to a target within 4m, making them fall and inflicting Knockdown for .
- Smoke Bomb — Deals to a target within 10m and inflicts Blind for . 15 Stagger Gauge Damage
- Savage Fang — Deals damage to up to 4 enemies within 4m and engraves 5 Insignias for . 50 Stagger Gauge Damage
- Spiral Slice — Rushes to a target within 20m and deals damage, removing 1 buff. Deals extra damage based on the number of buffs removed. 20 Stagger Gauge Damage
- Prepare to Assassinate — Grants Stealth for . Cannot be used in combat and the effect is removed upon entering combat.
- Triniel's Dagger — Deals damage to a target within 4m and increases all of the target's skill cooldowns by of their duration. Increases damage by 30% if attacking from behind the target. 20 Stagger Gauge Damage
- Illusive Clone — Removes [Heart Gore] cooldown and deals of damage dealt as extra damage for .
- Evasion Contract — Removes Slow and Root from the caster and increases the caster's Evasion by for . Grants Slow and Root Immunity. Unaffected by cooldown increase effects.
- Swift Contract — Increases the caster's Combat Speed by for .
- Assault Ambush — Selects a target within 20m and deals damage to up to 4 enemies within 4m, with a chance to inflict Blind for . 100% chance to inflict Blind on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Method
Burst value is a skill's Attack percentage × 60 ÷ its cooldown, for cooldowns of 3 s or more; the Attack percentage is the same at every skill rank. Where a skill lists several damage values (per Insignia stack or spirit element) the first is used. Combo timing, gear, stats, passives and Stigma enhancement are not modelled. The full method is on the tier list.