Aion 2 Spiritmaster build
On the client's numbers, the Spiritmaster's highest-value cooldown skill is Summon: Water Spirit (145% of Attack every 15 s). It has 12 AoE damage skills, 5 with crowd control and 13 Stigma skills, and ranks C overall on our computed tier list.
Point budget at level 45, the highest level in our character sample: 203 skill points and 29 Stigma points (client EXP table). How many points each skill rank costs is not in the data we have, so this page ranks skills rather than prescribing an allocation.
Cooldown skills, by burst value
- Summon: Water Spirit — 145% of Attack, 15 s cooldown → 580% per minute
- Summon: Earth Spirit — 135% of Attack, 15 s cooldown → 540% per minute
- Summon: Fire Spirit — 120% of Attack, 15 s cooldown → 480% per minute
- Jointstrike: Curse — 75% of Attack, 10 s cooldown → 450% per minute
- Siphon — 206% of Attack, 30 s cooldown → 412% per minute
- Magic Block — 187% of Attack, 60 s cooldown → 187% per minute
- Soul's Cry — 100% of Attack, 45 s cooldown → 133% per minute
- Summon: Ancient Spirit — 189% of Attack, 90 s cooldown → 126% per minute
- Seize Magic — 180% of Attack, 90 s cooldown → 120% per minute
- Cry of Terror — 150% of Attack, 90 s cooldown → 100% per minute
- Jointstrike: Corrode — 75% of Attack, 45 s cooldown → 100% per minute
- Jointstrike: Destructive Attack — 100% of Attack, 60 s cooldown → 100% per minute
- Assault Terror — 164% of Attack, 120 s cooldown → 82% per minute
- Cursed Cloud — 105% of Attack, 90 s cooldown → 70% per minute
- Curse of Despair — 125% of Attack, 120 s cooldown → 63% per minute
- Flame Blessing — 41% of Attack, 60 s cooldown → 41% per minute
Combo and filler skills
- Elemental Fusion — 331.8% of Attack, no cooldown
- Dismiss: Fire Spirit — 120% of Attack, no cooldown
- Ashy Call — 105% of Attack, no cooldown
- Dimensional Control — 86% of Attack, no cooldown
- Earth Tremor — 68.25% of Attack, no cooldown
- Combustion — 67.25% of Attack, no cooldown
- Vacuum Explosion — 57.75% of Attack, no cooldown
- Cold Shock — 51.5% of Attack, no cooldown
AoE damage
- Summon: Ancient Spirit — up to 4 enemies, 189% of Attack
- Seize Magic — up to 4 enemies, 180% of Attack
- Assault Terror — up to 4 enemies, 164% of Attack
- Cry of Terror — up to 4 enemies, 150% of Attack
- Summon: Fire Spirit — up to 4 enemies, 120% of Attack
- Dismiss: Fire Spirit — up to 4 enemies, 120% of Attack
- Ashy Call — up to 4 enemies, 105% of Attack
- Cursed Cloud — up to 4 enemies, 105% of Attack
- Dimensional Control — up to 4 enemies, 86% of Attack
- Jointstrike: Curse — up to 4 enemies, 75% of Attack
- Jointstrike: Corrode — up to 4 enemies, 75% of Attack
- Combustion — up to 4 enemies, 67.25% of Attack
Crowd control
- Soul's Cry — Deals damage to a target within 20m, with a chance to inflict Fear for . 100% chance to inflict Fear on NPC targets. 15 Stagger Gauge Damage
- Cry of Terror — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a chance to inflict Fear for . 100% chance to inflict Fear on NPC targets.
- Jointstrike: Corrode — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, inflicting Corrode for . Corrode: Increases damage taken from the Spirit by 10% and deals - Damage over Time every 1s The Spirit joins for a coordinated assault. Fire: AoE damage and Knockdown Water: damage and Slow Earth: damage and Seal Wind: AoE damage and Stun Ancient: AoE damage and Knockdown 10 Stagger Gauge Damage
- Curse of Despair — Deals damage to a target within 20m with a chance to inflict Fear and Root for . 100% chance to inflict Fear and Root on NPC targets.
- Assault Terror — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a chance to inflict Fear for . 100% chance to inflict Fear on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Healing
- Summon: Wind Spirit — Summons a Wind Spirit. The Wind Spirit selects a target within 20m and uses a skill that deals Wind damage to up to 4 enemies within 5m of the target and restores HP to the Spiritmaster. The Wind Spirit fights alongside the caster using basic attacks, with a 10% chance to use its skill and restores of the Spiritmaster's HP each time an attack lands. It is dismissed upon selecting the summon icon. Each skill level increases the Wind Spirit's Accuracy and Critical Hit by 2%. 7 Stagger Gauge Damage Spirit Skill Cooldown: 3s
- Enhance: Spirit's Benediction — Increases PvE Damage Boost by , PvP Damage Boost by , PvE Damage Tolerance by , PvP Damage Tolerance by , and restores - HP every 1s for to the caster and Spirit. Unaffected by cooldown increase effects.
Stigma skills
- Siphon — Deals damage and MP damage to a target within 20m. Absorbs HP and restores MP.
- Cry of Terror — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a chance to inflict Fear for . 100% chance to inflict Fear on NPC targets.
- Jointstrike: Corrode — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, inflicting Corrode for . Corrode: Increases damage taken from the Spirit by 10% and deals - Damage over Time every 1s The Spirit joins for a coordinated assault. Fire: AoE damage and Knockdown Water: damage and Slow Earth: damage and Seal Wind: AoE damage and Stun Ancient: AoE damage and Knockdown 10 Stagger Gauge Damage
- Command: Proxy — Increases the Spirit's PvE Damage Tolerance by and PvP Damage Tolerance by for , and redirects damage taken each time the Spiritmaster is attacked, sharing to the Spiritmaster and to the Spirit. This effect is applied to the summoned Spirit with the highest HP. If HP is equal, it will be applied to the closer target. Damage is only shared if the Spirit is within 25m. Unaffected by cooldown increase effects.
- Enhance: Spirit's Benediction — Increases PvE Damage Boost by , PvP Damage Boost by , PvE Damage Tolerance by , PvP Damage Tolerance by , and restores - HP every 1s for to the caster and Spirit. Unaffected by cooldown increase effects.
- Cursed Cloud — Selects a target within 20m and deals damage to up to 4 enemies within 4m, and deals - Damage over Time every 1s for . 20 Stagger Gauge Damage
- Seize Magic — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, removing up to 2 buffs. Deals extra damage based on the number of buffs removed. 20 Stagger Gauge Damage
- Jointstrike: Destructive Attack — Deals damage to a target within 20m. The Spirit joins you in a coordinated assault. Fire: AoE damage Water: damage Earth: damage Wind: AoE damage Ancient: AoE damage 50 Stagger Gauge Damage
- Summon: Ancient Spirit — Summons an Ancient Spirit for 30s and grants Four Elements status each time the Ancient Spirit uses its skill. The Ancient Spirit uses a skill on a target within 20m, dealing damage to up to 4 enemies within 4m. The Ancient Spirit fights alongside the caster using basic attacks and reuses its skill after 7 basic attacks. It is dismissed upon selecting the summon icon. Each skill level increases the Ancient Spirit's Attack, Defense, Accuracy, and Critical Hit by 2%. 20 Stagger Gauge Damage
- Magic Block — Deals damage to a target within 20m, with a chance to inflict Seal for . 20 Stagger Gauge Damage
- Kaisinel's Power — Increases Status Effect Chance by and Status Effect Resist by for the caster for .
- Flame Blessing — Has a chance to deal extra damage to enemies on landing an attack for . Cooldown:
- Assault Terror — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target, with a chance to inflict Fear for . 100% chance to inflict Fear on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Method
Burst value is a skill's Attack percentage × 60 ÷ its cooldown, for cooldowns of 3 s or more; the Attack percentage is the same at every skill rank. Where a skill lists several damage values (per Insignia stack or spirit element) the first is used. Combo timing, gear, stats, passives and Stigma enhancement are not modelled. The full method is on the tier list.