Aion 2 Templar build
On the client's numbers, the Templar's highest-value cooldown skill is Judgment (229.5% of Attack every 5 s). It has 13 AoE damage skills, 10 with crowd control and 14 Stigma skills, and ranks S overall on our computed tier list.
Point budget at level 45, the highest level in our character sample: 203 skill points and 29 Stigma points (client EXP table). How many points each skill rank costs is not in the data we have, so this page ranks skills rather than prescribing an allocation.
Cooldown skills, by burst value
- Judgment — 229.5% of Attack, 5 s cooldown → 2,754% per minute
- Debilitating Smash — 184% of Attack, 10 s cooldown → 1,104% per minute
- Shield Smite — 175.75% of Attack, 10 s cooldown → 1,055% per minute
- Annihilate — 321.75% of Attack, 20 s cooldown → 965% per minute
- Punishment — 430.5% of Attack, 30 s cooldown → 861% per minute
- Doom Shield — 219% of Attack, 30 s cooldown → 438% per minute
- Poach — 87.5% of Attack, 15 s cooldown → 350% per minute
- Shield Rush — 105% of Attack, 20 s cooldown → 315% per minute
- Executing Blade — 233% of Attack, 45 s cooldown → 311% per minute
- Taunt — 155% of Attack, 30 s cooldown → 310% per minute
- Empyrean Lord's Punishment — 164% of Attack, 60 s cooldown → 164% per minute
- Grapple — 182.5% of Attack, 90 s cooldown → 122% per minute
- Assault Fury — 166% of Attack, 120 s cooldown → 83% per minute
- Capture — 121.5% of Attack, 120 s cooldown → 61% per minute
Combo and filler skills
- Threatening Blow — 266.4% of Attack, no cooldown
- Punishing Strike — 138.5% of Attack, no cooldown
- Desperate Strike — 133.2% of Attack, no cooldown
- Pummel — 119.5% of Attack, no cooldown
- Decisive Strike — 111.6% of Attack, no cooldown
- Flash Rampage — 108% of Attack, no cooldown
- Vicious Strike — 94.8% of Attack, no cooldown
AoE damage
- Punishment — up to 4 enemies, 430.5% of Attack
- Threatening Blow — up to 4 enemies, 266.4% of Attack
- Executing Blade — up to 4 enemies, 233% of Attack
- Debilitating Smash — up to 4 enemies, 184% of Attack
- Grapple — up to 4 enemies, 182.5% of Attack
- Shield Smite — up to 4 enemies, 175.75% of Attack
- Assault Fury — up to 4 enemies, 166% of Attack
- Empyrean Lord's Punishment — up to 4 enemies, 164% of Attack
- Punishing Strike — up to 4 enemies, 138.5% of Attack
- Desperate Strike — up to 4 enemies, 133.2% of Attack
- Pummel — up to 4 enemies, 119.5% of Attack
- Decisive Strike — up to 4 enemies, 111.6% of Attack
- Vicious Strike — up to 4 enemies, 94.8% of Attack
Crowd control
- Doom Shield — Rushes to a target within 20m and deals damage. Has a chance to inflict Knockdown for . Grants a Protective Shield that blocks damage equaling Max HP for on hit. Triggers [Judgment] for . 100% chance to inflict Knockdown on NPC targets. 20 Stagger Gauge Damage
- Shield Smite — Deals damage to up to 4 enemies within 4m. Has a chance to inflict Stun on the target for . Triggers [Judgment] for . 100% chance to inflict Stun on NPC targets. 10 Stagger Gauge Damage
- Poach — Deals damage to a target within 20m and pulls them in front of the caster, with a chance to inflict Root for . 100% chance to inflict Root on NPC targets. 10 Stagger Gauge Damage
- Grapple — Selects a target within 20m and deals damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts Root for . 20 Stagger Gauge Damage
- Annihilate — Deals damage to a target afflicted with Stun or Knockdown within 4m with a chance to inflict Knockdown for . 100% chance to inflict Knockdown on NPC targets. Has a chance to trigger when attacking a target with Incapacitated Immunity. 10 Stagger Gauge Damage
- Empyrean Lord's Punishment — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target with a chance to inflict Stun for . 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage
- Capture — Deals damage to an enemy within 20m. Pulls the target to inflict Root for with a chance to inflict Stun for . 100% chance to land Stun on NPC targets.
- Blade Storm — Selects a target within 10m and deals damage to up to 4 enemies on the route with a 50% chance to inflict Stun for . 20 Stagger Gauge Damage
- Shield Rush — Rushes to a target within 10m and deals damage after using [Dodge] or while flying. Has a chance to inflict Stun for . Triggers [Judgment] for . 100% chance to inflict Stun on NPC targets. 20 Stagger Gauge Damage
- Assault Fury — Selects a target within 20m and deals damage to up to 4 enemies within 4m with a chance to inflict Stun for . 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Healing
- Noble Armor — Increases Max HP by for and immediately restores HP by of Max HP. Not affected by buff dispel effects.
- Warding Strike — Deals damage to up to 4 enemies within 5m of the caster. Immediately restores HP and grants Warding to the caster for . Triggers [Judgment] for . Warding: Increases PvE Damage Tolerance by and PvP Damage Tolerance by 5 Stagger Gauge Damage
Stigma skills
- Doom Shield — Rushes to a target within 20m and deals damage. Has a chance to inflict Knockdown for . Grants a Protective Shield that blocks damage equaling Max HP for on hit. Triggers [Judgment] for . 100% chance to inflict Knockdown on NPC targets. 20 Stagger Gauge Damage
- Shield of Protection — Temporarily increases Block Damage Reduction by and guarantees Block. Restores MP and Stamina once on Block.
- Taunt — Deals damage to a target within 20m and increases Enmity. Inflict Shrink for on hit and has a chance to inflict Taunt for if the target is a player. Shrink: Reduces Accuracy by and Attack by 20 Stagger Gauge Damage
- Second Skin — Increases PvE Damage Tolerance by and PvP Damage Tolerance by for . Unaffected by cooldown increase effects.
- Armor of Balance — Increases Impact-type Resist by for .
- Grapple — Selects a target within 20m and deals damage to up to 4 enemies within 7m of the target, pulling them in front of the caster. Inflicts Root for . 20 Stagger Gauge Damage
- Noble Armor — Increases Max HP by for and immediately restores HP by of Max HP. Not affected by buff dispel effects.
- Comrade in Arms — Increases the caster's PvE Damage Tolerance by and PvP Damage Tolerance by and redirects damage taken by a party member within 40m each time they are attacked, sharing to the caster and to the attacked party member for . Unaffected by cooldown increase effects.
- Empyrean Lord's Punishment — Selects a target within 20m and deals damage to up to 4 enemies within 4m of the target with a chance to inflict Stun for . 100% chance to inflict Stun on NPC targets. 50 Stagger Gauge Damage
- Nezekan's Shield — Grants a Protective Shield that blocks damage equaling of Max HP for to the caster and nearby party members within 40m.
- Executing Blade — Deals damage to up to 4 enemies within 4m and reduces Defense by for . Deals 20% more damage on attacking a target inflicted with Impact-type status. 20 Stagger Gauge Damage
- Blade Storm — Selects a target within 10m and deals damage to up to 4 enemies on the route with a 50% chance to inflict Stun for . 20 Stagger Gauge Damage
- Battlefield Banner — Increases Attack proportional to Defense for .
- Assault Fury — Selects a target within 20m and deals damage to up to 4 enemies within 4m with a chance to inflict Stun for . 100% chance to inflict Stun on NPC targets. Increases Defense by up to 20% proportional to the number of targets hit.
Method
Burst value is a skill's Attack percentage × 60 ÷ its cooldown, for cooldowns of 3 s or more; the Attack percentage is the same at every skill rank. Where a skill lists several damage values (per Insignia stack or spirit element) the first is used. Combo timing, gear, stats, passives and Stigma enhancement are not modelled. The full method is on the tier list.